Description
This project initially finds its origins in a teaching's unit of the year of Postgraduate Degree in Computer Science (professional).
The major stakes were, on the first hand to be confronted with the problems occurring with the design and the development
of an application having to evolve in real-time subjected to the users' requests, and on the other hand to make
it possible to N users to play in network.
After having developed a game having these characteristics, I decided to place its source code at the disposal
in order to share my solutions, and to allow the interested people to dispose from it
(rather than to leave it unexploited in a 'corner').
All information concerning this project Open source, are on the pages dedicated to Forgotten Wild War.
Remark(s)
The intention to take an active part in the evolution of this game does not belong to
my current projects. Indeed, above all it is a question of placing my source code at the disposal, and to be
accessible if that proves to be necessary.
Installation
Consult the 'README' file provided with the source code.